package {
import flash.display.Sprite;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.Rectangle;
import flash.geom.Point;
public class MergeBitmap extends Sprite {
//Given 2 images (one normal the other the mask in alphachannel) merge 'em and to get an alphachannel image (an image without background), Useful if you want to eliminate bgr.
public function merge (img:BitmapData, alphachannelMask:BitmapData) :Bitmap
{
var merged:BitmapData = new BitmapData(img.width, img.height, true, 0);
var rect:Rectangle = new Rectangle(0, 0, img.width, img.height);
merged.copyPixels(img, rect, new new Point());
merged.copyChannel(alphachannelMask, new Rectangle(0, 0, img.width, img.height), new Point(), BitmapDataChannel.ALPHA, BitmapDataChannel.ALPHA);
return new Bitmap(merged);
}
public function FromRedToTransparent( original:BitmapData ):BitmapData {//Diminish reds in image eliminate blacks results transparency and a black shape
var bmd:BitmapData = new BitmapData( original.width, original.height, true, 0x00000000 );
bmd.copyChannel( original, bmd.rect, new Point(), BitmapDataChannel.RED,BitmapDataChannel.ALPHA );
return bmd;
}
}
}
import flash.display.Sprite;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.Rectangle;
import flash.geom.Point;
public class MergeBitmap extends Sprite {
//Given 2 images (one normal the other the mask in alphachannel) merge 'em and to get an alphachannel image (an image without background), Useful if you want to eliminate bgr.
public function merge (img:BitmapData, alphachannelMask:BitmapData) :Bitmap
{
var merged:BitmapData = new BitmapData(img.width, img.height, true, 0);
var rect:Rectangle = new Rectangle(0, 0, img.width, img.height);
merged.copyPixels(img, rect, new new Point());
merged.copyChannel(alphachannelMask, new Rectangle(0, 0, img.width, img.height), new Point(), BitmapDataChannel.ALPHA, BitmapDataChannel.ALPHA);
return new Bitmap(merged);
}
public function FromRedToTransparent( original:BitmapData ):BitmapData {//Diminish reds in image eliminate blacks results transparency and a black shape
var bmd:BitmapData = new BitmapData( original.width, original.height, true, 0x00000000 );
bmd.copyChannel( original, bmd.rect, new Point(), BitmapDataChannel.RED,BitmapDataChannel.ALPHA );
return bmd;
}
}
}
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